If the rocket hits the bird on center, the bird is destroyed. These birds can be destroyed by rocket fire from the ship. The third wave begins with pattern of eight eggs that hatch into blue Phoenix birds that then attack the player's ship. The second wave is a variation of the first, only with a different enemy attack pattern. They drop missiles and dive at the ship in an effort to destroy it. The first wave begins with a formation of sixteen birds attacking the player's ship. There are five attack waves to each round of play. The Force Field only lasts for two seconds, but then cannot be used again for another five seconds. Any birds that that collide with the Force Field are destroyed. The ship can also utilize a temporary 'Force Field' to protect it from missiles and birds. The player pilots a lone ship that can only move left and right along the botton of the playfield and fire upwards. Phoenix is a classic vertical shoot-em-up in the mould of Taito's "Space Invaders" and Namco's "Galaxian", but takes the concept further with the introduction of progressive stages of play (instead of simply repeating a single playfield over and over with an increasing difficulty level). Videogioco arcade pubblicato 43 anni fa: Phoenix © 1980 Amstar.
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